* 2D_to_3D file
*   This data file is necessary when GEOMETRY(12)=4
*  NO_LAYERS *  NO_BASE_MAT_IDS * NO_LAYERS_DATA * NO_Z_DATA * COORD_ID * NO_SURFACES * EX_DIREC *
     80                     8                 3              3           0           6               0
*  LAYER NO * Z_COORDINATE * DIVISION RATIO *  (NO_Z_DATA+1 data)
     1            0.0             1.0
    21            0.05            1.0
    41            0.1             1.086
    81            1.0
*  When NO_LAYER_DATA =0
*  Z_COODINATES  (NO_LAYERS+1 data)
*    0.0
*    1.0
*  LAYER NO  * Z_COORDINATE * DIVISION_RATIO * 
*  BASE_MAT_IDS *  (NO_BASE_MAT_IDS data)
                       1    7   8     2    3     5  6               9
*  LAYER_FROM * TO *  MAT_IDS * (NO_LAYERES_DATA data)
*vf(102,104jɊgĖʗvf(102,104jB
           1    20     11  12  13     14   14    102  104   15
          21   40     14  14    14   14   14     0    0       15
          41    80    14   14   14   14   14     0    0       14
*  BASE_MAT_ID * MAT_ID * LAYER_POSITION * (NO_SURFACE data )
*ʗvf(3jɈړĖʗvf(101,103)Bʂ͕ɂ邽߁AƂB
      1           101           1  
      1           103          -21                        
      7           101           1  
      7           103          -21             
      8           101           1  
      8           103          -21                